Tuesday, September 20, 2016

Cthulhu Invictus

1   The pc’s patron Titus Pullo wants them to accompany a shipment of grain from the port city of Caesarea in Palestine to Rome. He explains that his grain shipment has been stolen the last three times and it’s ruining his business and prestige. How would it look to the governor if he cannot provide the much needed grain that the honest roman citizens require? He will offer to pay each pc handsomely for this favor and when they return he promises to send more “work” their way.
Possible outcomes:
  • Crooked business partners, there was no grain – Titus’s partner is running a scam he sends a bag or two of the best Egyptian grain to him in Rome and tells him for a price, he can have a galley filled with the grain headed towards Rome. This is a lie of course, since he pockets the money and hires a crew to ransack one of the ships making sure that there is at least one witness who reports back to Titus.
  • The ships are being attacked by Deep ones off the coast of Caesarea – they sink the ships with the grain and other loot still on board killing the sailors that are on the ship before they leave. The reason for the attack on Titus pullo’s ships is simple, years ago Titus pullo made a deal with a hybrid for safe passage for his ship if he would sacrifice his first born daughter to Dagon. Titus enjoyed several years of prosperity under the new deal until recently, when the hybrid showed up at his villa demanding his daughter to honor his deal he refused and for his refusal his ships are doomed.


Vera Gemini



Dancer, street walker, seer and sage they all describe Vera Gemini. People on the street know that if you want to know things or need something special you find Vera Gemini. She is at home in the posh spotlight of the LUX dinner club and just as comfortable in a dark alley entertaining a paying customer. She was born to a working class family in little Italy of Arkham. Her father, a warehouse worker would come home drunk and take his frustrations out on his wife and kids until he hit his wife once too many times and she struck back, sending him to the hospital and out of their lives. Her mother wasn’t as nice in order to make ends meet once her husband left her and the kids she would host “parties” with paying gentlemen. At the age of 16 when her mother started to include her in the “parties” Vera started to see the other world mixed with the real and that would have drove her insane if it wasn’t for the man in grey who appeared to her and showed her the truth. He called himself Desdinova and he took her under his wing and explained what she is going through is a gift from the invisible ones. He tutored her in the art of divining with tarot cards, how to read the portents and more importantly how to summon the invisible ones for help. Just before her 20thbirthday, he showed her a mirror, made of polished obsidian he told her that with this mirror, the future can be told and manipulated and with that he took the mirror and turned his back on her and vanished into the cold damp night. Since that night, Vera Gemini has become a force to be reckon with in Arkham – she runs a brothel near Federal Street and her clients includes the mayor and the new police chief. With them in her pocket she has free reign on how to run her businesses.
Vera Gemini – Seer, sage and madam   
STR   75%                                   SEX: Female                   AGE: 29
CON 55%                                   HP (14)                            Occupation : Occultist / Madam
SIZ    85%                                   Move 7
DEX 60%                                    Damage Bonus+1d4
APP 85%                                    Build 1
INT 60%                                     Sanity (50)
POW 75%                                  Magic Points (15)
EDU 75%
LUCK 90%                                                                    
Weapons
Name                 Skill      Damage        Base Range     Uses per Round    Bullets in Gun (Mag)
Knife, Large      40%      1D8+DB          Touch                     1
.22 Short Auto   40%      1D6                   10 yards                1                        (3) 6
Skills                                                                                  Spells

Anthropology (20%)                                                      Summon/Bind Invisible ones
History(42%)                                                                  Read the cards
Library Use (57%)                                                         Elder Sign
Charm (52%)
Occult (55%)
Other Language (Latin) (50%)
Science (Astronomy)  (40%)
Lore (Voodoo) (55%)
Handgun (45%)
Fighting Brawl[Knife] (40%)
Dodge (40%)
Drive Auto (40%)
Listen (40%)
Cthulhu Mythos (10%)
Credit Rating (65%)

Monday, September 19, 2016

Character Spotlight : Abraham Setrakian



Abraham Setrakian was born in Armenia but raised in Romania. His bubbeh (grandmother) told him stories of the strigoi, or vampires, specifically Jusef Sardu, a Polish nobleman with gigantism who mysteriously became one of the undead during a hunting trip with family. When Abraham was eighteen (during the second World War), his family was driven from their home by the Germans and sent to their Treblinka extermination camp in Poland. Before being captured, after urging her grandson to run from the Nazis, his beloved grandmother commits suicide after Abraham keeps her from turning herself in.
Incarcerated in the Treblinka camp, Setrakian works as a carpenter (since he was trained as one). While awake late at night, Abraham notices a massive and shadowy figure feeding on the sick and elderly. Because the creature uses a massive cane with a wolf's head like his grandmother told him about Sardu, he quickly deduces that this is the monster his grandmother warned him about. After weeks of planning, the young man makes a silver-bladed knife (as silver is harmful to vampires) and attempts to draw the monster to him by pricking his finger and drawing blood. The powerful strigoi outwits Abraham and after mocking his Jewish religious beliefs, cripples his hands. After the vampire flees from the rising sun to his lair in the woods, Setrakian is found on the floor and taken to be killed. Luckily, the imprisoned people start an uprising and Setrakian manages to escape with the help of his fellow prisoners. The Master's Lair Setrakian suspected that the Master was hiding in ancient Roman ruins outside of the camp's forest, which he had heard about from other prisoners. While attempting to avoid searching German officers, Setrakian locates the lair in which he suspects the Master is hiding. Inside the dark ruins, Setrakian locates the vampire's massive coffin but the monster was not in sight. A now turned German officer named Dieter Zimmer (described as a "true sadist") attacks Setrakian but the young vampire Hunter manages to kill him with a wooden stake
When the now elderly and vengeful vampire hunter hears about the "dead" airplane landing at New York City's (where he runs a pawnshop) JFK airport, Setrakian believes this to be the work of the Master. After looking at the autopsies and confirming this to be a vampire outbreak, Setrakian attempts to get CDC officials Ephraim Goodweather and Nora Martinez to help and tells them to destroy the bodies. Initially, they do not believe him and he is arrested for disturbing the peace. While in jail, Setrakian meets a young Mexican thief named Augustin "Gus" Elizalde and his ill friend Felix. After hearing Gus's story of how Felix got injured and why they are in jail, Abraham tells him that the man they killed was a vampire and that Felix is infected and must be killed. Before they can talk further, Gus and Felix are moved to another facility. Soon Dr. Goodweather and Dr. Martinez come to the jail to speak to Setrakian and free him, since they have now encountered the strigoi for themselves. Since Abraham has disciples and freedom, he takes them to his pawnshop in order to educate them on the strain that they are dealing with. He shows them his vampire-hunting armory within his basement and tells them about the Ancients, the original seven vampires (The Master being one of them).
STR 39%   CON 41%   SIZ 65%    DEX 34%    APP 45%
INT 90%    POW 85%  EDU 99%  LUCK 75%
Hit Points (14)
Move 3                          Damage Bonus 0   Build 0
Sanity (85)                    Magic Pts (17) 

Name                                                            Skill                        Damage                Base Range      USE
Silver Sword cane of Jusef Sardu       Fighting(Sword)              1D6+DB***            Touch               1
*** = Does maximum damage to Strigoi or any creature with a weakness of silver 

Appraise (60%)
Art/Craft (Wood Carving) (50%)
History (50%)
 Library Use (70 % )
Other Language (Romanian) (99%)
Other Language (English) (99%)
Other Language (Latin) (50%)
Intimidate (60%)
Spot Hidden (69%)
Occult (70%)
Lore (Strigoi) (65%)**
Credit Rating (60%)
Sword (65%)
Pistol (65%)
Medicine (68%)
Dodge (40%)

Friday, September 16, 2016

Cthulhoid Locations : Secret Reptile people world under LA!


In 1934 an engineer named G. Warren Shufelt claimed to have knowledge of a series of underground tunnels underneath LA. He stated that there were deposits of gold in these tunnels left behind by the “Lizard People.” The stories were actually carried in the LA Times as an actual possibility.
He claimed to have X-ray pictures of the layout of the tunnels as well as some tablets that recorded the history of the human race. Shufelt first heard of the legend of the tunnels from the Hopi Indians.
Quoted From Weird California:
A Hopi chief named Little Green Leaf told Shufelt that the vanished race’s capital city was located under present-day downtown Los Angeles. In 1933, after surveying the area, Shufelt occupied the Banning property at 518 North Hill Street and sank a 350-shaft straight down, digging for what he said was a “treasure room” directly underneath. Shufelt said that he had located gold in the catacombs below with the aid of his “radio X-ray.”
This peculiar instrument, which was sort of a tricked-up dowsing rod, had also helped Shufelt map the location and extent of the underground tunnels. He said that the subterranean city was shaped like a giant lizard, with the head in the vicinity of Chavez Ravine (the present location of Dodger Stadium), and the tail tapering out beneath the Central Library. The “key room,” the chamber that contained the map of the city and the directory to the gold tablets, lay several hundred feet under the present site of Times-Mirror Square. Shufelt also claimed that he’d traced passages stretching to the area around the Southwest Museum, and said that ventilation tunnels extended westward, opening at the Pacific Ocean.
Shufelt actually dug 350 feet before the excavation was halted. Would this have anything to do with the supposed drilling of oil in Los Angeles that goes on today?

Demon god Cthulhu seen as possible third-party candidate

Demon god Cthulhu seen as possible third-party candidate: The greatest evil imaginable has been running a shadow campaign for the 2016 election.

Thursday, September 15, 2016

H. P. Lovecraft bibliography

TitleDate writtenDate publishedForm
The TombJun 1917Mar 1922Short story
DagonJul 1917Nov 1919Short story
A Reminiscence of Dr. Samuel JohnsonSum-early Fall 1917Sep 1917Short story
PolarisSpr-Sum 1918Dec 1920Short story
Beyond the Wall of SleepSpr 1919Oct 1919Short story
MemorySpr 1919May 1923Flash fiction
Old Bugsc.Jul 19191959Short Story
The Transition of Juan Romero16 Sep 19191944Short story
The White Shipc.Oct 1919Nov 1919Short story
The Doom that Came to Sarnath3 Dec 1919Jun 1920Short story
The Statement of Randolph CarterDec 1919May 1920Short story
The Streetlate 1919Dec 1920Short story
The Terrible Old Man28 Jan 1920Jul 1921Short story
The Cats of Ulthar15 Jun 1920Nov 1920Short story
The TreeJan-Jun 1920Oct 1921Short story
Celephaïsearly Nov 1920May 1922Short story
From Beyond16 Nov 1920Jun 1934Short story
The Templec. Jun-Nov 1920Sep 1925Short story
Nyarlathotepc.Nov 1920Nov 1920Short story
The Picture in the House12 Dec 1920Sum 1921Short story
Facts Concerning the Late Arthur Jermyn and His FamilyFall 1920Mar & Jun 1921 as "The White Ape"Short story
The Nameless CityJan 1921Nov 1921Short story
The Quest of Iranon28 Feb 1921Jul-Aug 1935Short story
The Moon-Bog10 Mar 1921Jun 1926Short Story
Ex Oblivione1920-Mar 1921 (unclear)Mar 1921Short story
The Other Gods14 Aug 1921Nov 1933Short story
The OutsiderSpr-Sum 1921Apr 1926Short story
The Music of Erich ZannDec 1921Mar 1922Short story
Sweet Ermengardec. 1919–21?1943Short story
HypnosMar 1922May 1923Short story
What the Moon Brings5 Jun 1922May 1923Short story
AzathothFragment Jun 1922Jun 1938Novel fragment
Herbert West–ReanimatorOct 1921-Jun 1922Feb-Jul 1922Novelette
The HoundOct 1922Feb 1924Short story
The Lurking FearNov 1922Jan-Apr 1923Short story
The Rats in the WallsAug-Sep 1923Mar 1924Short story
The UnnamableSep 1923Jul 1925Short story
The FestivalOct 1923Jan 1925Short story
The Shunned HouseOct 19241937Short story
The Horror at Red Hook1-2 Aug 1925Jan 1927Short story
He11 Aug 1925Sep 1926Short story
In the Vault18 Sep 1925Nov 1925Short story
Cool AirFeb 1926Mar 1928Short story
The Call of CthulhuAug-Sep 1926Feb 1928Short story
Pickman's ModelSep 1926Oct 1927Short story
The Strange High House in the Mist9 Nov 1926Oct 1931Short story
The Silver KeyNov 1926Jan 1929Short story
The Dream-Quest of Unknown KadathOct 1926-22 Jan 19271943Novella
The Case of Charles Dexter WardJan-1 Mar 1927May & Jul 1941Novel
The Colour Out of SpaceMar 1927Sep 1927Short story
The DescendantFragment early 19271938Short story fragment
The Very Old Folk3 Nov 1927Sum 1940Letter excerpt
History of the Necronomiconsketch Fall 19271938Brief pseudo-history
The Dunwich HorrorAug 1928Apr 1929Short story
IbidSum 1928Jan 1938Short story
The Whisperer in Darkness24 Feb-26 Sep 1930Aug 1931Novella
At the Mountains of Madness24 Feb-22 Mar 1931Feb-Apr 1936Novella
The Shadow Over InnsmouthNov-Dec 1931Apr 1936Novella
The Dreams in the Witch HouseFeb 1932Jul 1933Short story
The Thing on the Doorstep21-24 Aug 1933Jan 1937Short story
The BookFragment c.Oct 19331938Unfinished short story
The Evil ClergymanLetter extract Fall 1933Apr 1939Letter excerpt
The Shadow Out of Time10 Nov 1934- 22 Feb 1935Jun 1936Novella
The Haunter of the Dark5-9 Nov 1935Dec 1936Short story

Roll20 Call of Cthulhu Game



Late October I will be hosting a Call of Cthulhu game on ROLL20 – player slots are limited so click on the roll20 icon in the right Colum to join. This will be a beginning of an online campaign .

UPDATE : 2 of the 4 slots have been taken - join now or miss out on some call of cthulhu fun.
UPDATE : all Slots have been taken


The Shadows of future past

October 20  Another day nothing changes.this month marks the birthfay of my late brother.  I used to run a RPG blog dedicatedvto horror game...